VUE xStream 2014.5 Build 12500914.12965 Final MacOSX

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VUE xStream 2014.5 Build 12500914.12965 Final MacOSX | 220MB

e-on software, maker of the leading solutions for Digital Nature, announced the release of Vue xStream 2014. Vue xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.

Vue xStream 2014 are the last production-driven version of e-on software's professional solutions for the creation, animation and rendering of natural 3D environments. This release offer CG professionals the premiere solution for creating exceptionally rich and realistic Digital Nature environments with seamless integration into any production workflow.
Vue xStream operates both as a standalone application or seamlessly integrated inside of 3ds Max, Maya, LightWave, Cinema4D & Softimage. It provides extended capabilities for integration into a production pipeline. Vue Infinite does not integrate into other 3D applications and runs as standalone only.
Key features of Vue 2014 include physically accurate sunlight and photometric lighting, FBX import, Multi-layer 32-bit OpenEXR 2.0 support, World Point Position pass, .FBX and .CHAN camera exchange as well as many workflow and interface improvements...
Vue xStream 2014.5 Build 12500807:
The following is a list of bug fixes and improvements included in this update:
Rendering
Fixed alpha channel of multipass layers when layers are saved separately.
User Interface
Improved water node synchronization between water function and water surface options dialog.
Fixed zoom factors when using mousewheel, to avoid zooming at weird zoom values (such as 103...)
Limited auto zoom max to 100 when render starts.
Import/Export
Fixed Nuke export coordinates when VUE uses non-default axis conventions.
Fixed World point position multipass channel when VUE uses non-default axis conventions.
Fixed the map resolution of exported terrains in some cases.
EcoSystems
Fixed rendering of EcoSystems containing Plant Factory species saved as a .vob file.
Network rendering
Fixed a potential crash when rendering TPF Plants using GI in RenderCow.

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