New Features:
In multiplayer damage from the Predator’s Smart Disc has been reduced, unless it’s a headshot.
In multiplayer minor hits from the Predator’s Plasma Caster bolts will no longer knock down enemies.
When joining a dedicated server on which a round is in-progress you now have a limited time to choose your species/team and skin before entering the game, if the game mode and server settings allow this.
Bug Fixes:
Fixed clients not always being correctly notified that the game had ended.
Improvements to the networking code used in dedicated server games to increase stability and reduce pings.
DX11 optimisation when using tessellation
Fixed DX11 gamma controls on NVIDIA boards
Return to the server browsing screen instead of top-level menu when you fail to join a server
Fixed the lobby timer not always displaying correctly on clients.
Improved ‘SayTeam’ console command
Improvements to ranked matchmaking
Fixed occasional problems with peer-to-peer games after playing on a dedicated server
Fixed rare multiplayer bug where all players would be disconnected during level load if just one of them had a network problem during the load.
Fixed a cause of clients sometimes getting disconnected when pressing ALT+TAB or ALT+ENTER on the end-game scoreboard.
Fixed predators being able to cancel other players& Plasma Caster Lock-on
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